Interface  
On the first day, you will dive right into the interface of the most popular animation packages in the film
and game industries today.  All CG software has common traits.   This class will walk you through the
basics of interacting with your CG software. Create basic objects, place them in your scene and lay out
camera position.

Hardware Modeling  
You'll jump right into building spaceships, robots, vehicles and interior sets.  Just like we do in the film
industry, we'll use reference like plastic model kits, toys and maquettes to build an exact replica in 3D
using all the latest techniques.

Texturing  
A spaceship isn't complete without the weathered look of combat.  Learn how we get decals, dirt,
grease and blaster marks with simple Photoshop tricks.  We'll also be building bump and
displacement images to give your models film resolution, photo real detail.
QUARTER 1: INTRODUCTION TO MODELING
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QUARTER 2: INTRODUCTION TO ANIMATION
Advanced Shot Composition  
This class takes you even further in depth with a shot-by-shot breakdown of several Hollywood movie
sequences to explain exactly why they were shot that way and how to create your own film with emotion
and intent.  

Organic Modeling  
Human or creature, learn to properly model organic shapes to match the concept art given by the Art
Director.  It might be a gruesome villain or a sexy heroine, either way you'll have it completed from head
to toe with morph shapes for all the expression needed for animation.

Advanced Texturing
Teeth, skin and eyes all have to be surfaced and that means breaking into advanced methods like
unwrapping geometry and laying out UVs.  We'll break down several complicated methods so you can
easily understand and accomplish your assignments.
QUARTER 3: ADVANCED MODELING
QUARTER 4:  ADVANCED ANIMATION
Computer Graphics Learning Center - CGLC
Hardware Rigging
Getting your new model ready to animate will take us into the initial aspects of rigging.  Here, you'll
learn how to setup pivot points that will do everything from bank flaps to rotate mounted weaponry.

Shot Composition  
It's time for you to learn how to build your scene around the cg camera.  Learn how we create drama
and interest within the shot using camera angles and scene layout.  We'll take a look at reference from
feature films that our staff has worked on to break down exactly how this is done.

Hardware Animation
Here's where we get those ships flying, that car driving and those laser cannons blasting!  We'll start
putting together what we've learned about Composition and Rigging to give your shots dynamic impact.
 Learn to think about how your models are motivated so your animations will look clean and realistic.  
From space cruiser fly-bys to off-roading off-world vehicles, you'll learn how to create the animation that
brings these scenes to life.

Lighting and Rendering  
It all comes together in lighting.  Lighting can make or break a shot.  We'll teach you how to focus your
audience onto the action with light and color.  You'll learn how shadows, color and contrast are as
important to a shot's composition as the actual layout.  We'll explore mood lighting and atmospheric
effects to give your scenes emotion and interest.

Special FX  
From twisters to laser blasts, atomic explosions to tsunamis, you'll create your fx from dead scratch
using cg dynamics and particle systems.  Along with your soon-to-be acquired Compositing skills,
you'll be adding your new FX animations right into our film plates to create the best Special FX this side
of Hollywood.

Compositing
Compositing is right at the core of Special FX and you'll be learning it extensively.  We'll pull mattes from
green screens, drop in cg animation and modify original film footage to look exactly like what the
Director wants.  Learn the tricks used at the top VFX houses taught by the effects artists themselves.
Character Rigging
In depth character rigging will allow you to have full control over your animation.  Learn how to draw a
complete skeleton within the character along a powerful system of constraints.  We'll also teach you
how to get clean joint deformations using weight maps that control every vertex point on your model.

Character Animation  
To truly breath life into your new character, you need to know all of Disney's principles of animation.  
From squash and stretch to appeal, we'll take an in-depth look at each principle and how to apply it in
the new world of Computer Graphics.  No lifeless mocap will be able to compare to our incredible
character animation.  

Advanced Lighting  
Here we're going to look at the kind of technical lighting situation that every major studio is striving to
achieve.  Ambient occlusion, sub-surface scattering and global illumination will rocket your images to
the highest quality standards.  
Learn CG animation at the
Computer Graphics Learning
Center in Charlotte, NC.
Computer Graphics Learning Center - CG Animation Charlotte, NC